Heroes of the Storm - Echoes of Alterac
The Echoes of Alterac event runs from June 12 – July 9 adds Yrel as a Hero, the Alterac Pass map, and more Warcraft goodness!


  • Alterac Pass is available the week of June 19
  • Yrel is available the week of June 12
  • New Warcraft themed skins and mounts are available the week of June 19
  • New Quests are available the week of June 12 to July 9
    • Step 1 - Play 4 games as a Warcraft Hero to earn a Warcraft Reinforcements Chest
    • Step 2 - Achieve 50 Takedowns in winning games to earn the Alliance Ram and Horde Wolf portraits
    • Step 3 - Play 6 games with friends to earn the Alliance and Horde banners
    • Step 4 - Win 8 games as a Warcraft Hero to earn the Alliance and Horde mounts

  • Play with friends during Echoes of Alterac to earn a 50% XP boost.






New Hero - Yrel
Yrel is the newest hero in Heroes of the Storm! She is a warrior tank with abilities that require charging up for maximum effect.

After traveling to an Alternate Draenor, the forces of Azeroth saved the acolyte Yrel from the Iron Horde. With their aid, she rose to the rank of Exarch and fought back the demonic invasion of her world. Now, she finds herself where time, space, and dimensions converge: the Nexus.











Abilities

Originally Posted by Blizzard Entertainment

  • Trait (D) - Divine Purpose - Activate to instantly charge Yrel's next Basic Ability at no mana cost. Passive: Yrel's Basic Abilities charge up over 1.5 seconds, increasing in effectiveness, but reducing Yrel's Movement Speed by 25%. 10 second cooldown.
  • Q - Vindication - Unleash holy energy around Yrel, dealing 38 damage to nearby enemies and healing her for 96. Charging up this Ability increases its damage up to 125, and healing up to 320. 50 Mana, 6 sec cooldown.
  • W - Righteous Hammer - Swing Yrel's hammer, dealing 38 damage to enemies in front of her and knocking them away. Charging up this Ability increases its knockback distance, and damage up to 125. Enemies hit at maximum charge are Stunned for 0.75 seconds. 50 Mana, 16 sec cooldown.
  • E - Avenging Wrath - Leap to a location, dealing 150 damage to enemies in an area and Slowing them by 50% for 1 second. Charging up this Ability increases its range. 50 Mana, 6 sec cooldown.
  • R1 - Ardent Defender - Surround Yrel in a barrier for 3 seconds, absorbing all damage taken and healing her for 50% of the damage received. 40 Mana, 100 sec cooldown.
  • R2 - Sacred Ground - Yrel sanctifies the ground around her, gaining 40 Armor until she leaves the area. 40 Mana, 100 sec cooldown.






Talents

Originally Posted by Blizzard Entertainment
Level 1

  • [Q] Light of Karabor - Increase Vindication's radius by 15%. Vindication's healing is increased by 20% per enemy Hero hit.
  • (Trait) Dauntless - Casting a Basic Ability grants Yrel 35 Physical Armor for 2 seconds.
  • (Trait) Maraad’s Insight - After casting a Basic Ability, Yrel's next Basic Attack heals her for 148.


Level 4

  • [E] Aegis of Light - Upon landing, Avenging Wrath grants other nearby allied Heroes 25 Armor for 5 seconds.
  • [D] Gift of the Naaru - Divine Purpose heals the lowest Health nearby allied Hero other than Yrel for 400.
  • [Active] Hand of Freedom - Grant an allied Hero 35% Movement Speed for 3 seconds and remove all Slows and Roots from them. Cannot be used on Yrel.


Level 7

  • [W] Righteous Momentum - While Channeling Righteous Hammer at maximum charge, gain 45% Movement Speed.
  • [E] Holy Avenger - Hitting an enemy Hero with Avenging Wrath at maximum charge reduces its cooldown to 1 second.
  • [Z] Divine Steed - Mounting is instant and grants 80% Movement Speed that decays over 3 seconds.
  • (Passive) Samaara’s Light - While above 50% Health, gain 15% Movement Speed.


Level 13

  • [Q] Aldor Peacekeeper - Enemy Heroes hit by Vindication at maximum charge deal 30% less damage for 3 seconds.
  • [E] Repentance - Increase Avenging Wrath's Slow by 25% and duration by 0.5 seconds.
  • (Passive) Velen’s Chosen - Hitting an enemy Hero with a Basic Ability at maximum charge grants 10% Spell Power for 10 seconds, up to 30%.


Level 16

  • [W] Templar’s Verdict - Righteous Hammer reduces the Armor of enemy Heroes hit by 20 for 2 seconds.
  • (Trait) Divine Favor - Casting a Basic Ability reduces the cooldown of Divine Purpose by 2 seconds.
  • (Trait) Holy Wrath - After casting a Basic Ability, Yrel's next Basic Attack splashes for 30% increased damage around the target.


Level 20

  • [R1] Word of Glory - Ardent Defender heals nearby allied Heroes for 100% of the healing received by Yrel.
  • [R2] Hallowed Ground - Casting Avenging Wrath while inside Sacred Ground moves Sacred Ground to Yrel's location upon landing.
  • [Active] Bubble Hearth - After 1 second, Yrel becomes Invulnerable and casts Hearthstone. Cannot be canceled.
  • [Active] Seraphim - Activate to become Unstoppable for 2 seconds.






Alterac Pass Map
Alterac Pass is an Alertac Valley inspired map, with Vanndar Stormpike and Drek'Thar in place of the normal Cores at each base.


  • The generals charge and whirlwind, but leash if you try to move too far, just like they do in AV.
  • After leashing, the generals will begin to regenerate health.
  • For each keep you destroy, the generals will lose some armor.
  • Each team has prison camp objectives on the opposite faction's side of the map.
  • You must channel to start the prisoner escape and then maintain control until they escape. A single click will stop the escape, so enemy players must be kept away from the camps.
  • After the prisoner escapes, a Cavalry will be summoned in each lane.
  • The cavalry will grant increased damage and movement speed to nearby allied heroes and minions. This bonus increases with each subsequent objective completion within a game.
  • The map also has two Gnoll siege camps and two Ice Giant boss camps.
  • The Gnolls have a cleave attack and stacking armor debuff to damaged targets.
  • The Ice Giants are similar to the Grave Golems on Cursed Hollow, but have an Ice Shard ability that will damage and slow in an area.
  • There are mud pits around the objective area, which have a stacking movement speed debuff that is applied while you stand in them.












New Portraits







New Sprays






Cliquez ici pour voir l'article.